AGSC (File Format): Difference between revisions

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>Aruki
>Aruki
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The audio codec used in AGSC is the standard GameCube DSP ADPCM codec.   
The audio codec used in AGSC is the standard GameCube DSP ADPCM codec.   


{{todo|Better descriptions for how SoundMacros work and a description for what each command does.}}
{{researchmoderate
{{researchmoderate
|reason=The proj chunk and the sdir chunk still need some reverse-engineering.
|reason=The proj chunk and the sdir chunk still need some reverse-engineering.
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