DPSC (File Format)

The DPSC effect script format is used to build decal effects in the Metroid Prime series. Decals are commonly constructed via CRSC scripts in the event that a projectile weapon collides with another object.

DPSC Keys
Scope is one of (Constant, System)


 * Constant parameters are evaluated once initially and retained within the system.
 * System parameters are evaluated per-system, per-frame.

{| class="wikitable" !FourCC !Scope !Data Type !Description !Notes
 * (TXTR ref),
 * (TXTR ref),
 * (TXTR ref),
 * (TXTR ref),
 * (TXTR ref),
 * (TXTR ref),
 * (TXTR ref),
 * (TXTR ref),
 * (TXTR ref),
 * (TXTR ref),
 * (TXTR ref),
 * (TXTR ref),
 * (TXTR ref),
 * (TXTR ref),
 * (TXTR ref),
 * (TXTR ref),
 * (TXTR ref),
 * (TXTR ref),
 * (TXTR ref),
 * (TXTR ref),
 * (TXTR ref),
 * (TXTR ref),
 * (TXTR ref),
 * (TXTR ref),
 * (TXTR ref),
 * (TXTR ref),
 * (TXTR ref),
 * (TXTR ref),
 * (TXTR ref),
 * (TXTR ref),
 * (TXTR ref),
 * (TXTR ref),
 * (TXTR ref),
 * (TXTR ref),
 * (TXTR ref),
 * (TXTR ref),
 * (TXTR ref),
 * (TXTR ref),
 * (TXTR ref),
 * (TXTR ref),
 * (TXTR ref),
 * (TXTR ref),
 * (TXTR ref),
 * (TXTR ref),
 * (TXTR ref),
 * (TXTR ref),
 * (TXTR ref),
 * (TXTR ref),
 * (TXTR ref),
 * (TXTR ref),
 * (TXTR ref),
 * (TXTR ref),
 * (TXTR ref),
 * (TXTR ref),
 * (TXTR ref),
 * (TXTR ref),
 * (TXTR ref),
 * (TXTR ref),