This is a list of script objects in Metroid Prime 3: Corruption.
List of script objects
List of states
ID
|
Name
|
!ZER
|
NonZero
|
ACQU
|
Acquired
|
ACTV
|
Active
|
AIS1
|
AILogicState1
|
AIS2
|
AILogicState2
|
AIS3
|
AILogicState3
|
ANMO
|
AnimOver
|
ANMS
|
AnimStart
|
APRC
|
Approach
|
ARRV
|
Arrived
|
ATCL
|
AttachedCollisionObject
|
ATOB
|
AttachedAnimatedObject
|
ATPA
|
Unknown
|
ATTK
|
Attack
|
BEZR
|
Unknown
|
BIDG
|
BallIceXDamage
|
BSCN
|
BeginScan
|
BSPL
|
Unknown
|
BXDG
|
BallXDamage
|
CINT
|
Unknown
|
CLOS
|
Closed
|
CONN
|
Connect
|
CPTH
|
CameraPath
|
CROM
|
Unknown
|
CTGT
|
CameraTarget
|
CTIM
|
CameraTime
|
DAMG
|
Damage
|
DBMB
|
Unknown
|
DEAD
|
Dead
|
DGNR
|
DeGenerate
|
DOWN
|
Down
|
DRKX
|
DarkXDamage
|
ENTR
|
Entered
|
ESCN
|
EndScan
|
EXIT
|
Exited
|
FOOT
|
Footstep
|
FOVP
|
Unknown
|
FREZ
|
Freeze
|
GRN0
|
Unknown
|
GRN1
|
Unknown
|
GRNT
|
Unknown
|
IBND
|
InheritBounds
|
ICTV
|
Inactive
|
IDMG
|
IceXDamage
|
INSD
|
Inside
|
IS00
|
InternalState0
|
IS01
|
InternalState1
|
IS02
|
InternalState2
|
IS03
|
InternalState3
|
IS04
|
InternalState4
|
IS05
|
InternalState5
|
IS06
|
InternalState6
|
IS07
|
InternalState7
|
IS08
|
InternalState8
|
IS09
|
InternalState9
|
IS10
|
InternalState10
|
IS11
|
InternalState11
|
IS12
|
InternalState12
|
IS13
|
InternalState13
|
IS14
|
InternalState14
|
IS15
|
InternalState15
|
IS16
|
InternalState16
|
IS17
|
InternalState17
|
IS18
|
InternalState18
|
IS19
|
InternalState19
|
IS20
|
InternalState20
|
IS21
|
InternalState21
|
IS22
|
InternalState22
|
IS23
|
InternalState23
|
IS24
|
InternalState24
|
IS25
|
InternalState25
|
IS26
|
InternalState26
|
IS27
|
InternalState27
|
IS28
|
InternalState28
|
IS29
|
InternalState29
|
IS30
|
InternalState30
|
IS31
|
InternalState31
|
IS32
|
InternalState32
|
IS33
|
InternalState33
|
IS34
|
InternalState34
|
IS35
|
InternalState35
|
IS36
|
InternalState36
|
IS37
|
InternalState37
|
IS38
|
InternalState38
|
IS39
|
InternalState39
|
IS40
|
InternalState40
|
IS41
|
InternalState41
|
IS44
|
InternalState44
|
IS45
|
InternalState45
|
IS46
|
InternalState46
|
IS47
|
InternalState47
|
IS48
|
InternalState48
|
LDWA
|
DrawAfter
|
LDWB
|
DrawBefore
|
LEFT
|
Left
|
LINR
|
Unknown
|
LOCK
|
Locked
|
LTKA
|
ThinkAfter
|
LTKB
|
ThinkBefore
|
MAXR
|
MaxReached
|
MDFY
|
Modify
|
MOTP
|
Unknown
|
MOTS
|
Unknown
|
NEXT
|
Unknown
|
OPEN
|
Open
|
ORBO
|
Unknown
|
PLAY
|
Play
|
PLRP
|
Unknown
|
PRSA
|
PressA
|
PRSB
|
PressB
|
PRST
|
PressStart
|
PRSX
|
PressX
|
PRSY
|
PressY
|
PRSZ
|
PressZ
|
PTRL
|
Patrol
|
RATL
|
DeathRattle
|
RDUE
|
SpawnResidue
|
REFD
|
ReflectedDamage
|
RESD
|
ResistedDamage
|
RGHT
|
Right
|
RTRT
|
Retreat
|
SCND
|
ScanDone
|
SCNS
|
ScanSource
|
SQNC
|
Sequence
|
UFRZ
|
UnFreeze
|
UP
|
Up
|
XDMG
|
XDamage
|
XINB
|
InBack
|
XINF
|
InFront
|
ZERO
|
Zero
|
List of messages
ID
|
Name
|
ACTN
|
Action
|
ACTV
|
Activate
|
ALRT
|
Alert
|
ARRV
|
Unknown
|
ATCH
|
Attach
|
ATCI
|
AttachInstance
|
CLOS
|
Close
|
CORG
|
ClearOriginator
|
DCTV
|
Deactivate
|
DECR
|
Decrement
|
DOWN
|
Down
|
ESCP
|
Escape
|
FADI
|
FadeIn
|
FADO
|
FadeOut
|
FOLW
|
Follow
|
IM00
|
InternalMessage0
|
IM01
|
InternalMessage1
|
IM02
|
InternalMessage2
|
IM03
|
InternalMessage3
|
IM04
|
InternalMessage4
|
IM05
|
InternalMessage5
|
IM06
|
InternalMessage6
|
IM07
|
InternalMessage7
|
IM08
|
InternalMessage8
|
IM09
|
InternalMessage9
|
IM10
|
InternalMessage10
|
IM11
|
InternalMessage11
|
IM12
|
InternalMessage12
|
IM13
|
InternalMessage13
|
IM14
|
InternalMessage14
|
IM15
|
InternalMessage15
|
IM16
|
InternalMessage16
|
IM17
|
InternalMessage17
|
IM18
|
InternalMessage18
|
IM19
|
InternalMessage19
|
IM20
|
InternalMessage20
|
IM21
|
InternalMessage21
|
IM22
|
InternalMessage22
|
IM23
|
InternalMessage23
|
IM24
|
InternalMessage24
|
IM25
|
InternalMessage25
|
IM26
|
InternalMessage26
|
IM27
|
InternalMessage27
|
IM28
|
InternalMessage28
|
IM42
|
InternalMessage42
|
IM43
|
InternalMessage43
|
INCR
|
Increment
|
KILL
|
Kill
|
LEFT
|
Left
|
LOAD
|
Load
|
LOCK
|
Lock
|
NEXT
|
Next
|
NONE
|
None
|
OFF
|
Off
|
ON
|
On
|
OPEN
|
Open
|
PLAY
|
Play
|
RGHT
|
Right
|
RMOV
|
Unknown
|
RSAN
|
Unknown
|
RSET
|
Reset
|
RSTP
|
Unknown
|
RSTS
|
ResetAndStart
|
SALL
|
StopAllSounds
|
SALP
|
StopAllLoopedSounds
|
SMAX
|
SetToMax
|
SORG
|
SetOriginator
|
STOP
|
Stop
|
STPR
|
StopAndReset
|
STRT
|
Start
|
TCTV
|
ToggleActive
|
TOPN
|
ToggleOpen
|
ULCK
|
Unlock
|
ULOD
|
Unload
|
UP
|
Up
|
XALD
|
AreaLoaded
|
XAOV
|
AcidOnVisor
|
XAUD
|
AIUpdateDisabled
|
XAUL
|
AreaUnloading
|
XCLR
|
Clear
|
XCRT
|
Create
|
XDEL
|
Delete
|
XDMG
|
Unknown
|
XENF
|
EnteredFluid
|
XENT
|
Unknown
|
XEPZ
|
EnteredPhazonPool
|
XEXF
|
ExitedFluid
|
XFAL
|
Falling
|
XHIT
|
HitObject
|
XINF
|
InsideFluid
|
XINS
|
InShrubbery
|
XIPZ
|
InsidePhazonPool
|
XLAU
|
Launching
|
XLND
|
Landed
|
XLSG
|
LandedOnStaticGround
|
XOFF
|
OffGround
|
XOND
|
OnDirt
|
XONI
|
OnIce
|
XONO
|
OnOrganic
|
XONP
|
OnPlatform
|
XRDG
|
Unknown
|
XWLD
|
WorldLoaded
|
XXDG
|
Unknown
|
XXPZ
|
ExitedPhazonPool
|
ZERO
|
SetToZero
|