VISI (MREA Section): Difference between revisions
→Leaf Nodes
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The bits are arranged from LSB to MSB per-byte. First are the bits relating static MREA geometry | The bits are arranged from LSB to MSB per-byte. First are the bits relating static MREA geometry | ||
in-order of the first MREA sections. Next are bits relating the scripted entities in the VISI entities table. | in-order of the first MREA sections. Next are bits relating the scripted entities in the VISI entities table. | ||
Finally are the bits relating lights in order of the BABEDEAD section of the MREA. | |||
Finally are the bits relating lights in order of the BABEDEAD section of the MREA. Each light encodes 2-bits apiece, | |||
with the following enum represented: | |||
{| class="wikitable" | |||
! Value | |||
! Description | |||
|- | |||
| 0 | |||
| Not Visible | |||
|- | |||
| 1 | |||
| Visible | |||
|- | |||
| 2 | |||
| Outside Octree Bounds | |||
|} |