PATH (File Format): Difference between revisions

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imported>Jackoalan
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Like navigation meshes in many other game engines (Unity, Source, etc...), the PATH format represents an ''n-gon mesh''
Like navigation meshes in many other game engines (Unity, Source, etc...), the PATH format represents an ''n-gon mesh''
partitioned into a BSP tree for rapid queries.
partitioned into a BSP tree for rapid queries.
'''Please Note:''' PATH meshes use the local coordinate system of the MREA.
One must multiply PATH coordinates as a column-vector with the matrix at offset 0x8 in the MREA to get world coordinates


== Format ==
== Format ==
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