MREA (Metroid Prime): Difference between revisions

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=== AROT ===
=== AROT ===


The AROT section operates on terrain geometry; it's used to implement things like shot collision. It's mostly unknown.
The AROT section operates on terrain geometry; it's used to implement things like projectile collision with terrain. It's mostly unknown.


=== SCLY ===
=== SCLY ===
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=== Unknown Section ===
=== Unknown Section ===


This one is sandwiched between collision lights and usually just contains a single 32-bit "1". Purpose is unknown.
This one is sandwiched between collision and lights, and usually just contains a single 32-bit "1". Purpose is unknown.


=== Lights ===
=== Lights ===
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