Materials (Metroid Prime): Difference between revisions
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==== Group Index ==== | |||
The group index marks groups of materials that all have the same settings, but different textures. The game will check the value after loading the textures (but prior to the vertex attribute flags), and check whether the group index set on the material matches the material currently set up. If it does, it will skip the rest of the material setup. The value typically starts at 0 on the first material and increments by 1 on each new group with different settings. | |||
==== Konst Colors ==== | ==== Konst Colors ==== |