Geometry (Metroid Prime): Difference between revisions

m
no edit summary
>Aruki
>Aruki
mNo edit summary
Line 1: Line 1:
The format for '''geometry''' appears in both the [[CMDL (File Format)|CMDL]] and [[MREA (File Format)|MREA]] formats, and is identical between both. This format is used in all three Prime games, and is largely unchanged between all of them (with the exception of an extra vertex attribute that was added in Echoes and Corruption).
The format for '''geometry''' appears in both the [[CMDL (File Format)|CMDL]] and [[MREA (File Format)|MREA]] formats, and is identical between both. This format is used in all three Prime games, and is largely unchanged between all of them (with the exception of an extra vertex attribute that was added in Echoes and Corruption).


{{research|1|There's a couple unknowns in the surface headers, although they're likely unused values.}}
{{research|1|There's two unknowns in the surface headers that appear in Prime 2.}}


__TOC__
__TOC__
Anonymous user