AGSC (File Format): Difference between revisions
→ObjectID
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| colspan=2 {{unknown|End of ObjectID}} | | colspan=2 {{unknown|End of ObjectID}} | ||
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'''Note:''' This is the ID structure produced by MusyX data export tool used for ''Metroid Prime'' | |||
(which allocates all group ObjectIDs on export). The ObjectID structure is actually an arbitrary 16-bits in MusyX | |||
(limited to 14-bit uniqueness). Based on findings from other games, this upper-byte type source is not reliable, | |||
since Factor5 updated the tool during the console's lifetime. | |||
==== SoundMacros ==== | ==== SoundMacros ==== |