AGSC (File Format): Difference between revisions
Added moderate research template
>Aruki No edit summary |
>MrSinistar (Added moderate research template) |
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The audio codec used in AGSC is the standard GameCube DSP ADPCM codec, as described in the GameCube SDK. | The audio codec used in AGSC is the standard GameCube DSP ADPCM codec, as described in the GameCube SDK. | ||
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|type=The first two chunks are still unknown. | |||
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__TOC__ | __TOC__ |