AGSC (File Format): Difference between revisions
→AGSC (Metroid Prime 1)
>MrSinistar No edit summary |
>MrSinistar |
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==== Header ==== | ==== Header ==== | ||
{| class="wikitable" | |||
! Offset | |||
! Size | |||
! Description | |||
|- | |||
| 0x0 | |||
| 7 | |||
| '''Audio Directory'''. Always 'Audio/.' (0x417564696F2F00) | |||
|- | |||
| 0x7 | |||
| Varies | |||
| '''Audio Subdirectory''' This tells us what sounds are in the file (for example, "metroid" or "weapons"). After the subdirectory name, there is also a 0x00 byte that follows for padding. | |||
|- | |||
|colspan=3 | '''Start of offset chunks table''' Each chunk is in order, each one starting with its size value, 32 bytes. | |||
|- | |||
|colspan=3 | '''End of header''' After all the chunk offsets are listed, the header chunk terminates with 0xFFFFFFFF. | |||
|} | |||
=== AGSC (Metroid Prime 2) === | === AGSC (Metroid Prime 2) === |