MREA (File Format): Difference between revisions

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The '''MREA format''' is a massive format used to define areas in the Metroid Prime trilogy and Donkey Kong Country Returns. MREA files are broken up into many sections, and each section serves a different purpose. Since the format changes so much between games, each game's MREA format has its own article.
The '''MREA format''' is a massive format used to define areas in the Metroid Prime trilogy and Donkey Kong Country Returns. MREA files are broken up into many sections, and each section serves a different purpose.


* [[MREA (Metroid Prime)]]
* [[MREA (Metroid Prime)]]
* [[MREA (Metroid Prime 2)]]
* [[MREA (Metroid Prime 2)]]
* [[MREA (Metroid Prime 3)]]
* [[MREA (Metroid Prime 3)]] (also used in DKCR)
* [[MREA (Donkey Kong Country Returns)]]
 
Every MREA format has a version number, and each corresponds to the following games:
 
{| class="wikitable"
! Version
! Game
|-
| 0xC
| Metroid Prime Kiosk Demo
|-
| 0xF
| Metroid Prime
|-
| 0x15
| Metroid Prime 2 Demo Disk
|-
| 0x19
| Metroid Prime 2: Echoes
|-
| 0x1D
| Metroid Prime 3 E3 prototype
|-
| 0x1E
| Metroid Prime 3: Corruption
|-
| 0x20
| Donkey Kong Country Returns
|}


[[Category:File Formats]]
[[Category:File Formats]]
[[Category:Hub Articles]]

Latest revision as of 00:53, 6 May 2016

The MREA format is a massive format used to define areas in the Metroid Prime trilogy and Donkey Kong Country Returns. MREA files are broken up into many sections, and each section serves a different purpose.

Every MREA format has a version number, and each corresponds to the following games:

Version Game
0xC Metroid Prime Kiosk Demo
0xF Metroid Prime
0x15 Metroid Prime 2 Demo Disk
0x19 Metroid Prime 2: Echoes
0x1D Metroid Prime 3 E3 prototype
0x1E Metroid Prime 3: Corruption
0x20 Donkey Kong Country Returns