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	<id>https://wiki.axiodl.com/index.php?action=history&amp;feed=atom&amp;title=SAND_%28File_Format%29</id>
	<title>SAND (File Format) - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.axiodl.com/index.php?action=history&amp;feed=atom&amp;title=SAND_%28File_Format%29"/>
	<link rel="alternate" type="text/html" href="https://wiki.axiodl.com/index.php?title=SAND_(File_Format)&amp;action=history"/>
	<updated>2026-04-30T06:21:37Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.40.1</generator>
	<entry>
		<id>https://wiki.axiodl.com/index.php?title=SAND_(File_Format)&amp;diff=2467&amp;oldid=prev</id>
		<title>&gt;Aruki: /* Format */</title>
		<link rel="alternate" type="text/html" href="https://wiki.axiodl.com/index.php?title=SAND_(File_Format)&amp;diff=2467&amp;oldid=prev"/>
		<updated>2017-03-03T22:02:49Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Format&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:02, 3 March 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l69&quot;&gt;Line 69:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 69:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 1&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 1&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Anim Event Set Count&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Anim Event Set Count&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Count of anim event sets &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;used by this character&lt;/del&gt;. There&#039;ll be one set per animation that uses events (unless the animation has its events in the [[CHAR (Metroid Prime 3)|CHAR file]]).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Count of anim event sets. There&#039;ll be one set per animation that uses events (unless the animation has its events in the [[CHAR (Metroid Prime 3)|CHAR file]]).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[#Anim Event Set|Anim Event Set]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[#Anim Event Set|Anim Event Set]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>&gt;Aruki</name></author>
	</entry>
	<entry>
		<id>https://wiki.axiodl.com/index.php?title=SAND_(File_Format)&amp;diff=2466&amp;oldid=prev</id>
		<title>&gt;Aruki at 21:45, 3 March 2017</title>
		<link rel="alternate" type="text/html" href="https://wiki.axiodl.com/index.php?title=SAND_(File_Format)&amp;diff=2466&amp;oldid=prev"/>
		<updated>2017-03-03T21:45:20Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:45, 3 March 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &#039;&#039;&#039;SAND format&#039;&#039;&#039; appears in Metroid Prime 3. It stores various animation-related data, which is used by [[CHAR (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;File Format&lt;/del&gt;)|CHAR files]]. Most of the data in this format appeared in the [[ANCS (File Format)|ANCS format]] in Prime 1/2.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &#039;&#039;&#039;SAND format&#039;&#039;&#039; appears in Metroid Prime 3. It stores various animation-related data, which is used by [[CHAR (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Metroid Prime 3&lt;/ins&gt;)|CHAR files]]. Most of the data in this format appeared in the [[ANCS (File Format)|ANCS format]] in Prime 1/2.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__TOC__&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__TOC__&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>&gt;Aruki</name></author>
	</entry>
	<entry>
		<id>https://wiki.axiodl.com/index.php?title=SAND_(File_Format)&amp;diff=2465&amp;oldid=prev</id>
		<title>&gt;Aruki: Created page with &quot;The &#039;&#039;&#039;SAND format&#039;&#039;&#039; appears in Metroid Prime 3. It stores various animation-related data, which is used by CHAR files. Most of the data in this format...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.axiodl.com/index.php?title=SAND_(File_Format)&amp;diff=2465&amp;oldid=prev"/>
		<updated>2017-03-03T21:44:58Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;The &amp;#039;&amp;#039;&amp;#039;SAND format&amp;#039;&amp;#039;&amp;#039; appears in Metroid Prime 3. It stores various animation-related data, which is used by &lt;a href=&quot;/w/CHAR_(File_Format)&quot; title=&quot;CHAR (File Format)&quot;&gt;CHAR files&lt;/a&gt;. Most of the data in this format...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;SAND format&amp;#039;&amp;#039;&amp;#039; appears in Metroid Prime 3. It stores various animation-related data, which is used by [[CHAR (File Format)|CHAR files]]. Most of the data in this format appeared in the [[ANCS (File Format)|ANCS format]] in Prime 1/2.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Format ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Count&lt;br /&gt;
! Name&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| u16&lt;br /&gt;
| 1&lt;br /&gt;
| {{unknown}}&lt;br /&gt;
| Always 0&lt;br /&gt;
|-&lt;br /&gt;
| u32&lt;br /&gt;
| 1&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Transition Count&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Number of animation transitions.&lt;br /&gt;
|-&lt;br /&gt;
| [[#Transition|Transition]]&lt;br /&gt;
| &amp;#039;&amp;#039;Transition Count&amp;#039;&amp;#039;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Transition Array&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Array of animation transitions.&lt;br /&gt;
|-&lt;br /&gt;
| u32&lt;br /&gt;
| 1&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Half Transition Count&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Number of half transitions.&lt;br /&gt;
|-&lt;br /&gt;
| [[#Half Transition|Half Transition]]&lt;br /&gt;
| &amp;#039;&amp;#039;Half Transition Count&amp;#039;&amp;#039;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Half Transition Array&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Array of half transitions.&lt;br /&gt;
|-&lt;br /&gt;
| [[Meta-Transition]]&lt;br /&gt;
| 1&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Default Transition&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| u32&lt;br /&gt;
| 1&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Additive Animation Count&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Number of additive animations.&lt;br /&gt;
|-&lt;br /&gt;
| [[#Additive Animation|Additive Animation]]&lt;br /&gt;
| &amp;#039;&amp;#039;Additive Animation Count&amp;#039;&amp;#039;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Additive Animation Array&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Array of additive animations. Although any animation can be used as additive, this array allows for customizing the fade in/out time for each animation.&lt;br /&gt;
|-&lt;br /&gt;
| float&lt;br /&gt;
| 1&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Default Fade-In Time&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Fade-in time used for additive animations not listed in the above array.&lt;br /&gt;
|-&lt;br /&gt;
| float&lt;br /&gt;
| 1&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Default Fade-Out Time&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Fade-out time used for additive animations not listed in the above array.&lt;br /&gt;
|-&lt;br /&gt;
| u8&lt;br /&gt;
| 1&lt;br /&gt;
| {{unknown}}&lt;br /&gt;
| Always 0&lt;br /&gt;
|-&lt;br /&gt;
| u32&lt;br /&gt;
| 1&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Anim Event Set Count&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Count of anim event sets used by this character. There&amp;#039;ll be one set per animation that uses events (unless the animation has its events in the [[CHAR (Metroid Prime 3)|CHAR file]]).&lt;br /&gt;
|-&lt;br /&gt;
| [[#Anim Event Set|Anim Event Set]]&lt;br /&gt;
| &amp;#039;&amp;#039;Anim Event Set Count&amp;#039;&amp;#039;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Anim Event Set Array&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Array of animation event sets.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Transition ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset&lt;br /&gt;
! Type&lt;br /&gt;
! Name&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 0x0&lt;br /&gt;
| u8&lt;br /&gt;
| {{unknown}}&lt;br /&gt;
| Always 0&lt;br /&gt;
|-&lt;br /&gt;
| 0x1&lt;br /&gt;
| Asset ID ([[ANIM (Metroid Prime 3)|ANIM]])&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Animation ID A&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| ID of the animation being transitioned from.&lt;br /&gt;
|-&lt;br /&gt;
| 0x9&lt;br /&gt;
| Asset ID ([[ANIM (Metroid Prime 3)|ANIM]])&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Animation ID B&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| ID of the animation being transitioned to.&lt;br /&gt;
|-&lt;br /&gt;
| 0x11&lt;br /&gt;
| [[Meta-Transition]]&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Transition&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Meta-transition data.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Half Transition ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset&lt;br /&gt;
! Type&lt;br /&gt;
! Name&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 0x0&lt;br /&gt;
| u8&lt;br /&gt;
| {{unknown}}&lt;br /&gt;
| Always 0&lt;br /&gt;
|-&lt;br /&gt;
| 0x1&lt;br /&gt;
| Asset ID ([[ANIM (Metroid Prime 3)|ANIM]])&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Animation ID&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| The animation being transitioned from.&lt;br /&gt;
|-&lt;br /&gt;
| 0x9&lt;br /&gt;
| [[Meta-Transition]]&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Transition&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Meta-transition data.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Additive Animation ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset&lt;br /&gt;
! Type&lt;br /&gt;
! Name&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 0x0&lt;br /&gt;
| Asset ID ([[ANIM (Metroid Prime 3)|ANIM]])&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Animation ID&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| ID of the animation that these additive settings apply to.&lt;br /&gt;
|-&lt;br /&gt;
| 0x8&lt;br /&gt;
| float&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Fade-In Time&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Fade-in duration.&lt;br /&gt;
|-&lt;br /&gt;
| 0xC&lt;br /&gt;
| float&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Fade-Out Time&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Fade-out duration.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anim Event Set ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Count&lt;br /&gt;
! Name&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Asset ID ([[ANIM (Metroid Prime 3)|ANIM]])&lt;br /&gt;
| 1&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Animation ID&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| ID of the animation that these events apply to.&lt;br /&gt;
|-&lt;br /&gt;
| u32&lt;br /&gt;
| 1&lt;br /&gt;
| {{unknown}}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| u32&lt;br /&gt;
| 1&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Effect Event Count&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Number of effect events in this set.&lt;br /&gt;
|-&lt;br /&gt;
| [[Animation Events (File Format)#Effect Event|Effect Event]]&lt;br /&gt;
| &amp;#039;&amp;#039;Effect Event Count&amp;#039;&amp;#039;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Effect Event Array&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Array of effect events.&lt;br /&gt;
|-&lt;br /&gt;
| u32&lt;br /&gt;
| 1&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Sound Event Count&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Number of sound events in this set.&lt;br /&gt;
|-&lt;br /&gt;
| [[Animation Events (File Format)#Metroid Prime 3 2|Sound Event]]&lt;br /&gt;
| &amp;#039;&amp;#039;Sound Event Count&amp;#039;&amp;#039;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Sound Event Array&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Array of sound events.&lt;br /&gt;
|-&lt;br /&gt;
| u32&lt;br /&gt;
| 1&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;User Event Count&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Number of user events in this set.&lt;br /&gt;
|-&lt;br /&gt;
| [[Animation Events (File Format)#Metroid Prime 3|User Event]]&lt;br /&gt;
| &amp;#039;&amp;#039;User Event Count&amp;#039;&amp;#039;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;User Event Array&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Array of user events.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:File Formats]]&lt;br /&gt;
[[Category:Metroid Prime 3 Prototype]]&lt;br /&gt;
[[Category:Metroid Prime 3: Corruption]]&lt;/div&gt;</summary>
		<author><name>&gt;Aruki</name></author>
	</entry>
</feed>